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BUG SPRAY TITLE BREAKDOWN

      To do the rising water for the title, I created the font geometry and made it collision geometry. I then took a plane and animated it to pass through the font. While the plane passed through the font I used an intersection test to keep only the geometry that was part of the plane and the font. I then used this intersection geometry as an emitter for a FLIP fluid and ran the simulation.

© Every Asset 2017-2018 by S. Thaddaeus Wassynger

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